Download Brain Teasers: 211 Logic Puzzles, Lateral Thinking Games, by Ian Livingstone PDF

By Ian Livingstone

A wonderful means to celebrate and construct mind strength, Brain Teasers bargains quite a few video games to please and problem even the main complex puzzler. Brain Teasers exhibits off a few outrageously enjoyable new mindbenders, like anasearches (a blend of an anagram, a crossword, and a observe search), numberlockers (think of a crossword puzzle with numbers rather than words), and alphabetics (a miniature crossword puzzle that makes use of every one letter of the alphabet precisely once). excellent for a person who sits down with the New York Times crossword puzzle each morning or works via Sudoku puzzles at the method domestic, this booklet is certain to excite your brain and jump-start your brain.

Show description

Read or Download Brain Teasers: 211 Logic Puzzles, Lateral Thinking Games, Mazes, Crosswords, and IQ Tests to Exercise Your Mind and Keep You Sharp 'til You're 100 PDF

Similar puzzles & games books

Mathematics and Plausible Reasoning: Patterns of Plausible Inference

Right here the writer of ways to resolve It explains the way to turn into a "good guesser. Marked by means of G. Polya's uncomplicated, vigorous prose and use of shrewdpermanent examples from a variety of human actions, this two-volume paintings explores thoughts of guessing, inductive reasoning, and reasoning via analogy, and the position they play within the such a lot rigorous of deductive disciplines.

Waterdeep Fre3, No 9249 (Advanced Dungeons and Dragons Forgotten Realms)

Waterdeep is the 3rd of a three-part sequence of adventures for the complex DUNGEONS & DRAGONS 2d version role-playing online game, however it may also stand on my own. Set within the well known FORGOTTEN nation-states online game global, this experience is loosely in response to Richard Awlinson's Waterdeep, the 3rd novel within the Avatar Trilogy.

Vale of the Mage (Advanced Dungeons & Dragons Greyhawk Module WG12)

During this situation, renegade wizards have fled to the Vale of the Mage, and the participant characters are despatched around the Barrier Peaks after them; if the characters make it to the Vale, they need to attempt to convince its grasp, the Black One, to aid them opposed to the renegades. ~ sixty four pages, plus poster map.

Semiopen Game in Action

Nice publication of suggestions for the sport of chess

Additional info for Brain Teasers: 211 Logic Puzzles, Lateral Thinking Games, Mazes, Crosswords, and IQ Tests to Exercise Your Mind and Keep You Sharp 'til You're 100

Example text

The speed of the conductor is actually irrelevant—you only need to know the time elapsed and the distance traveled. When you’ve finished scoring, turn to 83 for another train-themed puzzle, or to 327 for a TOUGH puzzle. 9 Answer to 390: When you’ve finished scoring, turn to 229. 10 Odd One Out III Start the clock! Which is the odd one out of these symbols? When you think you’ve worked it out, turn to 315. Only 10 percent of the book left to go! 11 Bird Long I Start the clock! A bird has a head 9 cm long.

When you’ve finished scoring, turn to 181 for another series puzzle, or to 291 for a TOUGH series puzzle. 146 The King’s Bodyguard II Start the clock! One-third of King Charles’s bodyguard were Knights of St. George, a fifth of them were Templar Knights and three times the difference between those two numbers were Boogie Knights, and the last bodyguard wasn’t actually a knight at all. How many men were in King Charles’s bodyguard? When you think you have the answer, turn to 402. Brain fact: The average adult human brain weighs 1,360 grams.

Start the clock! When you’re done, or you’ve run out of time, turn to 300. 161 More Missing Numbers II Start the clock! This is the last puzzle! What number is next? When you think you have the answer, or you have run out of time, turn to 391. 162 Building Pyramids Start the clock! The Mayans are building one of their step pyramids out of cubic stone blocks. The pyramid is going to have eleven steps up to the summit, and each step is one block deep and one block high. The uppermost level of the pyramid is ten by ten blocks squared.

Download PDF sample

Rated 4.19 of 5 – based on 10 votes