By Tracy Hickman
Top a suffering, ravenous band of refugees out of slavery, the occasion needs to locate the doorways of the traditional dwarven state of Thorbardin, and convince the rulers to enable the refugees go.
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Additional resources for Dragons of Desolation (Dragonlance module DL4)
IN CHILDHOOD SHE TOOK THEIR FEELINGS AND TANIS RELATIONSHIP FOR MORE STRENGTH GERS SHE AND THE SHE FACES GROW INTO WILL WERE “PLEDGED," SERIOUSLY THAN DID ALTHOUGH SHE HE. SHE STILL HAS TANIS. ALTHOUGH LAURANA IS CHARMING THE LAST HOPE, INCLINATION WAS T O HAVE CARAMON, BUT I S ANNOYED THAT HE STILL THINKS AND FORTUNES. EBEN OLDER RING Laurana OF HE A THANAS GOOD. BUT THE INN OF FIRST GONARMIES FOR DESTROYING THE ONLY HOME SHE EVER KNEW. SHE IS FOND NOBLE GREW UP TOUGH AND BASH SOMEONE WITH A ROUND, HEAVY OBJECT.
2-12 Kapak Draconians 4. 2-8 Hunters (Men) 5. 10-20 ogres 6. 2-16 Wolves N 18 N 12 CE 15/16 CE 12/15 CE 16 LE(C) 15 LE 15 CG 9 10 CE N 8 CN 16 LG V LG V CE 10 CE 9 N 10 CE 15 N 16 15 N N 9 15 CE LG V CE 10 N V LE 13 CE 15 CE 10 N(E) 15 N 19 LE 13 13 N 16 N 16 N 16 N LG 10 16 N 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 26. 27. 28. 29. 30. 31. 32. M2-23 M2-102 M2-42 M2-42 DL 4-28 DL4-28 DL4-29 M-32 M-33 M-35 DL4-30 M-35 M-36 M-40 DL4-30 M2-68 M-43 M-8 M-9 M-88 M-90 M-50 F-59 M-66 M-72 M-75 M-83 M2-84 M-87 M-89 M-61 M-42 M2-125 M-11 M-92 M-101 ABBREVIATIONS AC = Armor Class AL = Alignment #AT = Number of attacks per round CE = Chaotic Evil CG = Chaotic Good CN = Chaotic Neutral DL 3-(X) = Found in DL 3, page W DMG = Damage F-(X) = Found in FIEND FOLIO, page W HD = Hit Dice hp = hit points LE = Lawful Evil LG = Lawful Good LN = Lawful Neutral M-(X) = Found in MONSTER MANUAL I, page (X) M2-(X) = Found in MONSTER MANUAL II, page (X) MV = Movement Rate N = True Neutral NE = Neutral Evil NG = Neutral Good S = Special SA = Special Attacks SD = Special Defenses THAC0 = Base number to hit AC 0 V = Varies 2-12 warthogs 3-30 Hylar (Mtn.
The Hammer of Kharas can destroy it. It is immune to firebased attacks. The dark flame causes 1d6 points of damage to all creatures within 10 feet 9 (No save, but fire resistance applies). The fireshadow’s biggest nemesis is the light of day, which will utterly destroy it within 1d4 rounds. The Theiwar are derro, a strange degenerate dwarf race. They hate light and suffer from nausea in sunlight. Nevertheless, their dreams are of world conquest and domination. Of the dwarven races, they are the most concerned with spells and magic-most of their leaders are savants with spell-casting powers.