By Michael Deering, Kevin Rushforth, Henry Sowizral
Just about all of the cloth during this e-book is a marginally extra verbose clarification of what are available within the medical doctors. If used as a reference this is okay, yet for somebody who's attempting to study Java 3D it should most likely be extra invaluable to get a booklet that is going via examples and explains extra in actual fact from the floor up. whereas it used to be no longer written badly, this ebook does now not clarify the strategies as truly as they can were. the entire examples I checked out include the Java 3D distribution. for my part I may simply obtain all of the documentation and the Java 3D educational and never spend the $50.
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Additional resources for The Java(TM) 3D API Specification
The virtual world coordinate scale is in meters, but this can be affected by scale changes in the object hierarchy. 3 Details of High-resolution Coordinates High-resolution coordinates are represented as signed, two’s-complement, fixedpoint numbers consisting of 256 bits. Although Java 3D keeps the internal representation of high-resolution coordinates opaque, users specify such coordinates using 8-element integer arrays. Java 3D treats the integer found at index 0 as containing the most significant bits and that found at index 7 as containing the least significant bits of the high-resolution coordinate.
For each NodeComponent object contained by the object being duplicated, the NodeComponent’s duplicateOnCloneTree flag is used to determine whether the NodeComponent should be duplicated in the new node or a reference to the current node should be placed in the new node. This flag can be overridden by setting the forceDuplicate parameter in the cloneTree method to true. 4 OrderedGroup Node The OrderedGroup node guarantees that Java 3D will render its children in their index order. Only the OrderedGroup node and its subclasses make any use of the order of their children during rendering.
Distances are transformed by the scale of the CMT. In the case of a transformation containing a nonuniform scale or shear, the maximum scale value in any direction is used. This ensures, for example, that a transformed bounding sphere, which is specified as a point and a radius, continues to enclose all objects that are also transformed using a nonuniform scale. Constants The TransformGroup class adds the following new flags. public static final int ALLOW_TRANSFORM_READ public static final int ALLOW_TRANSFORM_WRITE These flags, when enabled using the setCapability method, allow this node’s Transform3D to be read or written.